The main feature SBS provides is a very robust elevator simulator, but also simulates general building features such as walls, floors, stairs, shaftwork and more.Skyscraper is written in C and uses the Crystal Space 1.4 graphics engine, the wxWidgets GUI library, and is multiplatform.Softpedia and the Softpedia logo are registered trademarks of SoftNews NET SRL Contact.
Many more things are planned, including gaming support (single and network multiplayer), and a graphical building designer. The current versions aim for a future 2.0 release. Skyscraper Elevator Full Specifications WhatsFull Specifications Whats new in version 2.0a7 added current floor ID to the control panels main and camera control windows added support for forcing autosizing on or off on a per texture basis added support for floor arrival sounds added more camera speed config parameters added full camera reset (respawn) triggered by F6 added elevator motor sound object added support for exiting back to the main screen added support for per door elevator floor signs added new simulatorbuilding statistics dialog moved button code into separate control class added support for elevator button lighting fixed issue involving elevator door sound playing for non serviced doors added script console text to texture objects now support transparency fixed floor sign autosizing issues many elevator queue fixes fixed call cancel button app now properly exits to the main menu if a building fails to load added custom sound objects added new Simple building with basements more comments added to the Simple building elevators can now be named call buttons now light up in groups added Schindler MT textures and sounds added verbose mode control panel can now be reopened by pressing F12 fixed blank canvas issue on Mac elevator modes can now be set from building scripts and the INI file fixed ACP mode fixed other service modes added SetTextureMapping2 command created new planar texture mapper added the GetWallExtents and Print commands added InterfloorOnTop global parameter and base variable made new SetPlanarMapping command which is an extended version of the old ReverseExtents command new planar texture mapper is now the default added object information dialog added support for file includes added support for script functions added support for user defined elevator and shaft doors added automatic elevator parking support added button sound support elevator and motor sounds now start at a position based on the elevators speed elevators now support an unlimited number of button panels added CutAll command added support for internal elevator directional indicators directional indicators can now show active (running) elevator direction fixed some quirks with elevator movement added elevator leveling support Lines with both functions and IF statements now process the IF statement first door cutting uses CutAll function, which now makes it cut stairs, shafts, external, etc Texture flipping now works properly with zero twth values call buttons are now only created if any of the given elevators serves the floor ACP mode now works in conjunction with peak modes added experimental random elevator traffic General Date Added September 22, 2010 Version 2.0a7 Operating Systems Additional Requirements None Popularity Total Downloads 4,119 Downloads Last Week 3 Report Software Related Software Papers, Please Free Play a Dystopian Document Thriller Game. Start Now FOR INFO: simulatorskyscrapergmail.com Windows(AMD64) WINDOWS(IA-32) MACOS(AMD64) LINUX(IA-32) LINUX(AMD64) BACK TO DASHBOARD 2019 chicco apple 17062019 VERSION. Skyscraper Elevator Download The OfflineWe suggest you upgrade to a supported browser, download the offline editor, or read about common workarounds. The package simulates a 138-store skyscraper named the Triton Center in as realistic a package of 3D elements as possible. It is also intended to be used in gaming environments with a component included for physics and collisions, FMOD for realistic sounds, the wxWidgets GUI library used for visuals, and designed to be multi-platform too. The gaming support is planned for both single and multi-player support across a network. These rows of escalators can take users diagonally upwards or downwards between levels. These are situated on each floor of the building for the convenience of the people in the building. There is an elevator editor which lets the user completely customize what floor and number the elevator uses, what shaft, its height and width, where it is situated, whether the alarm has been tripped or the brakes or emergency stop has been set, and many other features. A 200-story tower in Prism, a fictional city, built privately completely for the Skyscraper Simulator package. This includes such details as 9 floors with 24 offices meeting rooms, 6 elevators that are perfectly functional within the Skyscraper simulator, plus a mezzanine level and an attractive lobby. A Glass Tower simulator has also been created in Skyscraper which was modeled on the building from the movie, The Towering Inferno. As such, this is not a 3D game where the user can flow through it but a simulator that can keep the user busy for many evenings as they put together their 3D masterpiece. 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